
Fixed the Ceiling Crusher defeating Terrorpin could leave some invisible walls in the board.Fixed that defeating Mr.Hat would remove certain hazards entirely.Fixed projectiles would carry over to Mr.Hat’s sideroom.Fixed big units that aren’t fully spawned would be affected by the Avalanche hazard.Fixed a rare crash when King Knight bashes Terrorpin close to a Ceiling Crusher.Fixed Versus would crash if you set the Door setting to OFF.Fixed Wrathful Tyrolean would work inside Mona’s minigame.Tinker Knight no longer spends metal when uncovering portals, keys or chests hidden inside blocks.Electrodents aren’t triggered by Black knight’s meteors anymore.Spell Spinner and The Dinghy Dropper now don’t do their jump attacks when wearing Moler Hat.During Tinker Knight’s Mecha-ton Quest you now don’t lose when taking down a boss on your last metal.Cauldrons now wait for you to respawn before starting a new attack.Bombable Blocks don’t stick to other units anymore.Prism Knight’s clones are now able to use the Chain Charged Bomb in Marathon if you make a clone with charges ready.Run timer and seed are hidden while checking the feats menu.Shovel Knight now stops his pogo attack when a new wave spawns in Marathon.Fixed certain looping sound effects from bosses wouldn’t turn off when defeated in Duo Duel.Fixed enemies in guidebook would not save their “died to” stat in between sessions.Fixed Spinwulves would inconsistently deal damage to Tinker Knight’s Mech.Fixed Spinwulves not returning to Polar Knight B when defeating a boss.Fixed Dash Slash not working correctly with Mole Knight B.Fixed you could skip the “Remove an Offering” in Trials of Offerings if options were obscured.Fixed changing characters after throwing your shield as Shield Knight B would change your looks back to Shield Knight.Fixed the game not giving you the feat for unlocking Puzzle Knight if for some reason it was never awarded.Fixed crash if Tinker Knight is defeated while riding a Mobile Gear.Fixed jumping foes wouldn’t count for a Level Clear.Fixed some cheat seeds were crashing when they had no numbers in it (RELICME, RELICNO, MARATH).Fixed crash in credits for the Russian translation.Fixed missing “Score” text when displaying score in certain languages.Tinker Knight B’s Mobile Gears now take damage from most projectiles, instead of damaging Tinker Knight.In the controls menu for gamepad/controller, you can now hold any shoulder button and press select or start to reset your controls to default ( for example: Hold ZR and press Start ).Fixed – Bump Buffer not taking Polar Knight A’s ability into account.Fixed – Troupple King’s Chalices would have more than one use when playing Shuffle Knight’s Quandary Quest or Transmuting Tammie.Fixed – Poison from Toad Totem Topper would pause entirely during siderooms with foes in it.Fixed – crash with Turkey Trays if a Turkey or Bomb was unable to spawn.Fixed – Entering a portal or Chester’s Chest from above could desync the unit directly above you.

Fixed – Clones would destroy chests or portals when using Single Glove.Fixed – player would be forever stuck inside Magic Landfill’s magic portal hazard if Speed was set to OFF.Fixed – Treasure Knight’s geyser attack would teleport Plague Knight B if he was in midair.Added missing SFX to Prism Knight’s Big Laser attack.Fixed – multiple instances of bosses using the wrong “warning floor” for their own attacks and deleting them when it wasn’t their turn.Fixed – Softlock when Dash Slashing into a Magic Book, while using a spear attack.Fixed – during Specter Knight’s Reverie Quest, Donovan had a missing Quandary name & descriptions when pausing.

